ScreenPrint Foundry

Reference

Screen Printing Glossary

Every term a printer runs into, explained in plain English — organized by where you meet it in the workflow. This page grows as the site does. Last synced with all published articles: 2026-10-16.

Screens & Stencil Making

Mesh count
Threads per inch in the screen fabric. Low counts (40–86) lay down heavy ink deposits; high counts (200–355) hold fine detail. — read the guide
Emulsion
Light-sensitive coating on the mesh that hardens under UV light, forming the printing stencil.
Screen tension
How tightly mesh is stretched on the frame, measured in N/cm. Low tension causes blurry prints and registration drift.
Off-contact
The small gap between screen and substrate that lets the mesh snap back after the squeegee passes.
Exposure time
How long the coated screen is exposed to UV light. Under-exposed stencils wash out; over-exposed ones lose detail.
Reclaiming
Stripping emulsion and ink from a used screen so the mesh can be coated and reused.
Thread diameter
The thickness of a single mesh thread, in microns. Thicker threads mean stronger screens but smaller openings for ink to pass. — read the guide
Mesh opening (aperture)
The clear square hole between threads — the number that decides which ink particles and detail levels can pass through. — read the guide
Open area
The percentage of the screen that is open holes rather than thread. Higher open area means heavier, smoother ink deposit. — read the guide
Plain weave
The standard over-one-under-one mesh weave — what virtually every screen printing mesh is. — read the guide
EOM (emulsion over mesh)
The emulsion thickness built up over the mesh surface. EOM acts as a gasket against the substrate and decides how cleanly edges print. — read the guide
Mesh angle
The angle between mesh threads and the frame. Mesh is often stretched at 22.5° so fine lines never run parallel to threads. — read the guide
Washout
Rinsing the unexposed emulsion out of the screen after exposure, opening the image area. — read the guide
Step wedge (Stouffer scale)
A strip of 21 neutral-density gray steps placed on the screen during exposure. Counting how many steps stayed solid tells you whether the exposure was right — and by how much to adjust. — read the guide
Mesh designation (T-number)
The European way of labeling mesh: threads per centimeter instead of per inch. A 110 mesh is 43T, 156 is 62T, 230 is 90T — check which system a supplier uses before ordering. — read the guide
Yellow-dyed mesh
Mesh dyed yellow or orange to absorb UV light scatter during exposure, keeping halftone dots and fine detail sharp. Common at higher mesh counts. — read the guide

Inks & Materials

Plastisol
PVC-based garment ink that cures with heat (~320°F/160°C). Opaque, forgiving, the textile industry standard.
UV ink
Ink that cures instantly under ultraviolet light. No VOCs and fast, but demands tight process control.
Solvent-based ink
Ink that dries by solvent evaporation. Excellent adhesion on difficult plastics, but slow and VOC-heavy.
Viscosity
Ink thickness. Too thick prints poorly through mesh; too thin bleeds. Adjusted with thinners within maker limits.
Adhesion promoter
Additive or primer that helps ink bond to low surface energy plastics like PP and PE.
Thinner / retarder
Solvents that reduce viscosity or slow drying, preventing ink from drying in the screen.
Thixotropy
Ink that thins while being sheared (stirred, squeezed) and thickens again at rest. Screen inks are formulated this way on purpose: fluid under the squeegee, stable on the part. — read the guide
Yield value (yield stress)
The minimum shear stress that makes an ink start to flow at all. Below it the ink behaves like a solid — this is what keeps a printed dot from slumping. — read the guide
Surface tension
The energy of the ink's surface, in mN/m. The ink must be lower than the substrate's surface energy to wet it; mismatch is a classic cause of fisheyes. — read the guide
Viscoelasticity
Ink is both viscous (flows) and elastic (springs back). The elastic component controls filament length, stringing, and how cleanly the mesh releases. — read the guide
Water-based ink
Garment ink that uses water as its carrier and cures by evaporating it. Soft hand feel and breathable prints, but it can dry in the screen mid-run. — read the guide
Discharge printing
A water-based ink system that bleaches the garment's own dye and replaces it with pigment — the softest possible print on dark shirts, but only on 100% cotton. — read the guide
Pot life
How long a mixed ink stays usable before it thickens or cures in the bucket — typically 4–12 hours for discharge systems once the activator is in. — read the guide
Hand (hand feel)
How the cured print feels to the touch. Plastisol sits on the fabric with a noticeable layer; water-based and discharge sink in and feel like dyed cloth. — read the guide
Fineness of grind
The size of the largest pigment particles in the ink, read in microns off a grind gauge. Oversized particles clog mesh openings and scratch squeegees. — read the guide

Equipment & Tools

Squeegee
The rubber blade that pushes ink through the mesh. Hardness (durometer) and angle control ink deposit.
Flood bar
Blade that spreads a thin ink layer over the stencil between prints, keeping the image area filled.
Exposure unit
UV light source used to harden emulsion and create the stencil.
Flash dryer
Heat source that gels ink between colors in multi-color garment printing.
Tension meter
Gauge that measures mesh tension in N/cm. The first tool to reach for when prints go blurry.
Rotational viscometer
Spindle or cone-plate instrument that reads viscosity at a set shear rate. The everyday workhorse for incoming ink checks. — read the guide
Rheometer
Research-grade viscometer that sweeps shear rate and stress, revealing thixotropy, yield value, and viscoelastic behavior a single-point viscometer cannot see. — read the guide
Grind gauge (Hegman gauge)
Steel block with a tapered groove; ink is drawn down with a scraper and the depth where particles first show is the fineness reading. — read the guide
Tensiometer
Measures liquid surface tension — by ring, plate, or bubble pressure — in mN/m. — read the guide
Drying time recorder
A stylus travels slowly over a printed track, marking the transitions through dust-dry, tack-free, and hard-dry stages. — read the guide
Pencil hardness tester
A weighted sled drags calibrated pencils across the cured ink; the hardest grade that leaves no scratch is the rating. — read the guide
Xenon arc weathering chamber
Test cabinet whose xenon lamp simulates sunlight; prints are exposed for a defined dose to rate light fastness. — read the guide
Pull-off adhesion tester
A glued dolly is pulled off the cured print; the force at failure gives adhesion in MPa. The quantitative alternative to the cross-hatch test. — read the guide
Profilometer (roughness tester)
A stylus traces the printed surface and reports roughness values such as Ra — how smooth the ink film actually is. — read the guide
Spreadometer
A fixed ink volume is pressed between parallel plates; the spread diameter after a set time is the flow reading. — read the guide
Squeegee grinder
The machine that sets blade edge geometry — a hand-held knife can never match its angle accuracy or straightness. — read the guide
Edge radius
The microscopic rounding of a squeegee's cutting edge. A larger radius drags more ink and prints heavier, blurrier deposits. — read the guide
Burr
A tiny rolled-over flap of blade material left by grinding. It must be removed before printing or it streaks the print. — read the guide
Squeegee nick
A small chip or notch in the blade edge that leaves a repeating unprinted line in solid areas. — read the guide
Feeler gauge
A set of calibrated thin blades used with a straightedge to measure how straight (or bowed) a squeegee edge is. — read the guide
10× loupe
A pocket magnifier that turns blade-edge inspection from guesswork by feel into visible defects you can photograph and log. — read the guide
Glass test
The reliable blade-edge check: coat flat glass with an even ink film and pull one light squeegee pass. A good edge wipes clean; every nick or low spot leaves an ink trail. — read the guide
Skirt (grinding skirt)
The ragged fringe of burr hanging off a freshly ground blade edge. It holds ink, streaks the print, and can shed mid-run — stripped with two light passes of fine wet sandpaper before the blade goes to press. — read the guide

Printing Process

Registration
Aligning multiple color screens so each color lands exactly in position.
Halftone
Tiny dots of varying size that simulate gradients and photographs with a single ink color.
Durometer
Squeegee blade hardness on the Shore A scale. 60 is soft, 80 is stiff, 70 is the all-rounder.
Curing
The final heat or UV process that makes ink reach full durability. Under-cured ink washes off.
Dot gain
Halftone dots printing larger than intended, darkening the image. Managed via mesh, exposure and pressure.
Leveling
The ink film's ability to flow flat after printing, erasing mesh marks and squeegee trails before drying locks the surface. — read the guide
Snap-off
The mesh peeling away from the printed part just behind the moving squeegee. Snap-off speed affects edge sharpness and mesh marks. — read the guide
Thread grade (S / T / HD)
The same mesh count is woven with different thread thicknesses: S (thin, more open area), T (standard, the workhorse), HD (thick, maximum deposit and durability). — read the guide
Theoretical ink volume
The physical upper limit of ink a mesh can carry: V = open area × fabric thickness ÷ 100 (Sefar's formula, in cm³/m²). Real deposits come out lower. — read the guide
Particle clearance
The rule that the mesh opening must be at least 3× the largest pigment or flake particle in the ink. Ignore it and the screen clogs within a few prints. — read the guide
Minimum printable line
The narrowest line a mesh can hold: roughly two thread diameters plus one opening (K = 2d + w). This is why fine detail rules out coarse meshes even when the ink would flow through. — read the guide
Underbase
A white (or gray) first layer printed under colors on dark garments so the top colors stay bright. Counts as an extra color with its own screen and print pass. — read the guide
Print-flash-print (PFP)
Printing the same white twice with a flash-cure in between — the standard way to get opacity on dark garments without a heavy, stiff deposit. — read the guide
Flood stroke
Spreading a thin layer of ink over the stencil without pressure between prints. Flooding keeps water-based ink from drying in the open mesh during pauses. — read the guide
Moiré
The unwanted interference pattern that appears when a halftone dot grid clashes with the mesh thread grid. Avoided by rotating the halftone angle off the mesh angle. — read the guide
Ink deposit
The actual thickness of ink a print lays down — decided by mesh opening, thread diameter, squeegee hardness and pressure, not by mesh count alone. — read the guide
Halftone ruling (LPI)
How fine a halftone is, in lines per inch. Garment prints typically run 25–45 LPI; paper and decals can exceed 85. — read the guide
Line contact
The mesh touches the substrate only along one thin line under the blade — the entire ink-transfer zone. Anything that widens it (bent blade, excess pressure, worn edge) softens the print. — read the guide
Print angle (squeegee angle)
The angle between blade and printing surface during the stroke — roughly 20–70° on flat work, 30–65° on curved work. Steeper blade, thinner and sharper deposit; laid-back blade, heavier deposit but more blade bend. — read the guide
Squeegee skew
The small 6–8° offset of the blade's length from square-on to the stroke. A dead-square blade shears ink poorly, traps air in the mesh, and judders on automatics; too much skew plows ink sideways. — read the guide
Peel-off point
The spot a few millimeters behind the moving blade where the mesh actually releases from the wet ink film. If it lags or sticks, prints show smearing, ghosting, or spots — cured by tension, off-contact, and ink condition, not by pushing harder. — read the guide

Quality & Defects

Cross-hatch test
Adhesion test: cut a grid through the ink, apply tape, pull. Rated 0B–5B by how much ink lifts.
Pinholes
Tiny unprinted dots in solid areas, usually from dust in emulsion or under-exposure.
Screen clogging
Ink drying in the mesh and blocking the image area. Common with fast-drying solvent inks.
Ghosting / haze
Faint image stain left in mesh after reclaiming, from ink or emulsion residue.
Fibrillation
Garment fibers poking through the ink film after washing, making prints look faded.
Sawtoothing
Jagged print edges when mesh threads distort fine lines. Fixed with higher mesh counts or thread angle. — read the guide
Bleeding / feathering
Ink spreading past the intended edge in fine hairs, usually from too-thin ink, excess pressure, or poor stencil contact. — read the guide
Fisheyes
Small round craters where ink refused to wet the substrate — classic sign of surface contamination or a surface-energy mismatch. — read the guide
Misregistration
Colors of a multi-color job landing offset from each other; caught first on the register marks, then as fringes or doubled edges on the part. — read the guide
Mesh marks / orange peel
The dried ink surface keeps the mesh's imprint instead of leveling flat — a pebbled texture visible under raking light. — read the guide
Light fastness
How well a print resists fading under light exposure, rated by accelerated xenon-arc testing against blue-wool references. — read the guide
Pencil hardness
Cured-film hardness rated by the hardest pencil grade that does not scratch it — 6B softest through 9H hardest. — read the guide

Business & Industry

FAI (First Article Inspection)
Full verification of the first production piece before a run starts. Standard practice in automotive supply chains.
MOQ
Minimum order quantity a supplier will accept.
PPAP
Production Part Approval Process — the documentation package automotive customers require before mass production.
Color matching (Pantone)
Mixing or verifying ink color against a standardized swatch system under controlled lighting.
Cost-plus pricing
Setting your price from your own costs plus a markup, rather than copying competitors. The only method that survives a rising rent or blank-garment bill. — read the guide
Markup vs margin
Markup is added on top of cost; margin is the share of the final price. A 40% markup is only a 28.6% margin — mixing the two undercharges by 16%. — read the guide
Quantity break
A lower per-piece price at higher quantities, reflecting how fixed costs (screens, setup) spread over more pieces. Quoting three tiers nudges customers to order more. — read the guide
Spoilage allowance
The misprint percentage (typically 1–3%) built into your per-piece cost so a ruined blank doesn't come out of your pocket. — read the guide
Setup fee (screen fee)
The per-color charge covering screen making and press setup — usually $20–40 per screen, quoted either as a visible line or folded into the piece price. — read the guide
Overhead
The costs that exist whether you print or not — rent, utilities, insurance, equipment payments — divided over your monthly piece count to get a per-shirt share. — read the guide